New demo presented at Main Party 2012, Electroscopia! enjoy! If you liked it (or not), leave your comments in pouet!
After long time, I’ve resumed the development of proclab! here one shot 😛 time to sleep…
Reviewing some posts of demoscene, I found some nice posts in the Graphic Size Coding blog, with an interesting modeler for 64kb intros, called “qoob”, something similar to the object generator that I was designing (which will be replaced soon… Continue Reading
When I started using openGL and making some nice effects, I started to use the typical “copy to texture” functions: glTexImage2D and glTexSubImage2D. But the technology evolves, and, hopefully, someone implemented in the OpenGL extensions the Frame Buffer Objects (fbo), wich provides us… Continue Reading
One of my hobbies is the generation of procedural textures (yes, sounds weird!), and for years, I’ve been trying to generate a nice Cellular texture. I kept in my bookmarks the blackpawn’s tutorial, but I never had time to check… Continue Reading
Do you want to make 64k intros with cool music but you know a shit about music? protrekkr is your solution!!! I’ve prepared this small tutorial, describing step-by-step what do you need to do in order to add music to… Continue Reading
I’ve started playing with the Arduino platform and is really amazing the possibilities that this open source platform can offer, from beginners to more experienced users! Recently, I’ve ordered Rainbowduino and a 8×8 RGB led matrix. Rainbowduino is essentially an Arduino designed for… Continue Reading
After some problems with the old server, I’ve decided to move the entire site to a new super-server sponsored by silenci 🙂 and, I’ve done a thing that I should have done many years back: get a domain. I’ve chosen… Continue Reading
wahooo!!! I’ve moved all my blog to wordpress and I hope I’ll be posting more often now!!! wordpress rocks!!
Hi all!!! The Procedural Lab program (integrated Texture Generator / Library and Object Generator) that I’m developing is available here!At this moment is barely functional… lots of features are still missing!! Only one part of the Texture Generator is ready… Continue Reading