WIP of the new version from the old demo “Death of the Death”.
Probably you have started a 3d engine, based in some tutorials like the one in learnopengl.org, they are really great! I did it! 🙂 As you know, normally the engine goes bigger and bigger (and better), and you trend to… Continue Reading
Today is a sad day… http://www.scene.org/discussnews.php?item=418
New demo presented at Main Party 2012, Electroscopia! enjoy! If you liked it (or not), leave your comments in pouet!
After long time, I’ve resumed the development of proclab! here one shot 😛 time to sleep…
Reviewing some posts of demoscene, I found some nice posts in the Graphic Size Coding blog, with an interesting modeler for 64kb intros, called “qoob”, something similar to the object generator that I was designing (which will be replaced soon… Continue Reading
One of my hobbies is the generation of procedural textures (yes, sounds weird!), and for years, I’ve been trying to generate a nice Cellular texture. I kept in my bookmarks the blackpawn’s tutorial, but I never had time to check… Continue Reading
Do you want to make 64k intros with cool music but you know a shit about music? protrekkr is your solution!!! I’ve prepared this small tutorial, describing step-by-step what do you need to do in order to add music to… Continue Reading
Since I’m in India, I’ve restored my ‘old code’ (Texture and Object Generator). I’ve seen that my old code was almost finished, so I just retouched it a little bit, and prepare to release it for distribution (source code will… Continue Reading
Hi everyone!! new pomod update!! (0.7.5 to 0.7.6), with a few small changes 😛 Enjoy it!! or Modify it!!