xphere's thoughts
demoscene, coding and more
Menu Close
  • Home
  • Tools
    • Phoenix demoengine
    • pomod
    • Texture Generator
    • Texture Library
    • Object Generator
    • ASE2CPP
    • Max Export 64
  • Articles
    • C64pi project
  • Old articles
    • Adding music to our intros using Protrekkr
    • Octopus effect
    • Cocoa tutorial 1: Window & OpenGL view
    • Cocoa tutorial 0: Starting
  • About

code

0

pomod 0.7.6 update!! (again!!)

Posted on December 9, 2007 by xphere

Hi everyone!! new pomod update!! (0.7.5 to 0.7.6), with a few small changes 😛 Enjoy it!! or Modify it!!

code, demoscene code, demoscene
0

pomod 0.7.5

Posted on December 8, 2007 by xphere

Hi everyone! New pomod version!! 🙂 Well, we can say that it is a minor version (0.7 to 0.7.5), there are no big news, only small bugfixes, and a small feature: You can get pomod 0.7.5 from my page, and remember, source… Continue Reading →

code, demoscene code, demoscene
2

Novetats de l’últim xcode3

Posted on November 26, 2007 by xphere

Hola! porto un parell de dies trastejant amb el últim xcode 3 (el que be amb el Leopard) i he de dir que porta més canvis dels que em pensava, entre ells hi destaco: La veritat és que em va… Continue Reading →

apple, code apple, code
0

iphone, now you have a rival: android!!

Posted on November 12, 2007 by xphere

IM-PEZIONANTE!!!Así me he quedado cuando he visto el sdk que ha sacado google de android, una nueva plataforma para dispositivos móviles abierta. No te ha quedado claro? bueno, es un nuevo sistema operativo que ha sacado google, pero abierta de… Continue Reading →

code code, google
0

pomod 0.7

Posted on September 28, 2007 by xphere

Hi everybody!!some months ago, I changed my Motorola L7 mobile for an HTC s200, it has windows mobile, it’s ugly, usually hangs, and so on… but it runs pomod smoothly!! 😀 So, after some months enyoing such a wonderful program… Continue Reading →

code, demoscene code, demoscene
0

Cocoa tutorial 3!!!

Posted on March 4, 2007 by xphere

In this tutorial we will develop an Image Viewer!!! It supports lots of formats: jpg, gif (animated also!), png, tga, psd (!!), and some more. Maybe I will complete the tutorial with 2 o 3 new features, but I’ll release… Continue Reading →

apple, code apple, code
1

Cocoa tutorials updated!!

Posted on March 4, 2007 by xphere

I have recieved some mails with doubts and bugs about the tutorials I did, so I decided to update them.Estefania (drumu) suggested me to design them with a better look (could you believe? she said that my old desing was… Continue Reading →

code code
0

Cocoa tutorial 2!!!

Posted on February 10, 2007 by xphere

In this new tutorial we will know how to add panels to our app, and will learn a little about a preculiar tool called File Merge. enjoy! Cocoa tut 02: Panels & File Merge

apple, code code
5

iPackk!!! packer for macOSX!! yeahhhh

Posted on February 6, 2007 by xphere

Yippieeeee!!! we have an exe-packer for macOSX!!! iPakk!!!!!Here I show you my little tests… i have tried with the default options so I think that the compression can be improved a little bit more. ZNME: (full APP package) the original… Continue Reading →

apple, code, demoscene apple, code, demoscene
3

Cocoa tutorial 1!!!

Posted on January 28, 2007 by xphere

Hey! second tutorial is here!!!!Here we will learn how to do an application from 0.The application will be a simple window with an OpenGL view and 2 standard controls (a button and a slider).Cocoa tut 01: Window & OpenGL view… Continue Reading →

apple, code apple, code

Post navigation

Older Articles
Newer Articles
© 2023 xphere's thoughts. All rights reserved.
Hiero by aThemes